In the previous post, I introduced three foundational prompt patterns: Decomposition for breaking complex tasks into manageable units, Exemplar for teaching by example, and Constraint for defining boundaries. These patterns address the most common generation challenges. This post completes the catalog with three more patterns, then addresses the practical question of building and maintaining a…
Month: February 2026
Prompt Patterns Catalog: Decomposition, Exemplar, Constraint
Software developers are familiar with design patterns. The Gang of Four cataloged reusable solutions to recurring problems in object-oriented design. You learn patterns like Strategy, Observer, and Factory not because they are theoretically interesting but because they solve problems you encounter repeatedly. Once you know the pattern, you recognize the problem and reach for a…